Rotate your device
Ace of Slime plays best sideways
or press C to continue
Press Space to return to the game
REPLAY

How to play

The game

Send the ball over the net and make it land on your opponent's side to win a point. The first player to 6 points wins.

You can hit the ball as many times as you like, and you can win a point even when you didn't serve.

Play a friend in two-player mode, or take on a lineup of computer opponents in one-player mode — where you're the slime on the left.

One player — you control the left slime

A or ←Move left
W or ↑Jump
D or →Move right

Two players

APlayer 1 — move left
WPlayer 1 — jump
DPlayer 1 — move right
J or ←Player 2 — move left
I or ↑Player 2 — jump
L or →Player 2 — move right

Game controls

ClickStart a game, choose 1 or 2 players, or advance past a cleared-level / result screen (any key works too)
1 2Start a one- or two-player game from the title screen
SpaceWatch a replay of the last rally
KRestart the current level (one-player)
CContinue a one-player run from the title screen
PPause a match — press any key to resume. During a replay, toggles play/pause (alongside the scrubber slider)
+−Increase / decrease the game size

Scoring (one-player)

Ace — opponent never touches your serve200
Winner — win a rally you hit the ball in100
Point — any other rally you win50
Level bonus1000 × your pts / total pts
Time bonus (if under 5 min)300 − seconds
Flawless victory — win 6–0 (the star stays by your score while you're on track)1000

Later levels multiply every point you earn — level 6 is worth 32× as much as level 1.

Credits

Based on Slime Volleyball by Quin Pendragon and Daniel Wedge.

© 2026 Anil Rhemtulla. See the LICENSE file for what that covers.

Build

Settings

Changes the background scenery and colors.
Easy softens every opponent — great for younger players. Takes effect when a new game starts, and each difficulty keeps its own best score.
1.0× — slows down or speeds up the whole game (ball, slimes and clock). A one-player run played at anything other than 1.0× won't set a high score.

Paused

Resets this level and your run's score to 0.

Ends this attempt — press C from the title screen to pick the run back up.